Ba'al

Description
Ba'al is a small shadow spirit that appears in Mascotia Awakening: The Resistance, the second game in the trilogy. He is a coniving, twisted little shadow demon, who can apparently only be seen by Drakar. He is later turns out to be the embodiment of the Dark Rift energies that inhabit Drakar's mind.

At the end of MA: The Resistance, Ba'al shows himself to be more than just a figment of Drakar's immagination when he comes out of Drakar's mind and takes on a physical form. Much more imposing than he previously appeared, Ba'al heads into the center of the dark rift and our heroes follow him.

There, in the rift's center, Ba'al initiates a fight with our heroes. After they defeat his first form, he transforms into "Evils Heart", a large, egg-like monstrosity that acts as a cacoon for Ba'al. Finally, after Evil's Heart is defeated, he transforms into Proto-Abaddon. Though weakened, this monster is still the devourer of worlds, and is a difficult fight. After our heroes prevail Ba'al, now in the form of Abaddon, leaves for the far reaches of the dark rift, stating that "The rift has many layers, and this is but one. There are thousands of worlds i can take refuge on.